Lead Game UI Designer

H
Hatch InnovationsGame design
This is a remote position; Must be a resident of Canada, Working hours must align with Pacific Time (PT) business hours; ability to work during Pacific Time Zone regular business hours; flexible to attend remote meetings during the evening, when requiredFull-TimeLead
Salary120,000 - 140,000 CAD per year
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Job Details

Experience
8+ years of professional experience
Required Skills
FigmaPrototypingPrompt EngineeringGenerative AI

Requirements

  • Have 8+ years of professional experience shaping visual UI identity and game design systems for successful commercial games.
  • Bring proven experience or deep conceptual understanding of generative AI tools, prompt engineering, or machine-learning pipelines for maintaining visual consistency in game asset and UI generation.
  • Have expertise building and maintaining component-based game UI libraries, style guides, and design systems in Figma.
  • Have experience directing in-game illustration systems, item styles, and custom game iconography.
  • Provide a strong game UI portfolio demonstrating visual taste, composition, modern typography, custom iconography, color, and game motion design.
  • Bring a strong interest in creative tools, sandbox games, or UGC platforms and understand intuitive creative gaming interfaces.
  • Be able to work during Pacific Time Zone regular business hours.
  • Be flexible to attend remote meetings during the evening when required.

Responsibilities

  • Architect in-game visual rules, UI templates, and style constraints for an AI-powered generation platform.
  • Design the core architecture and visual rules for a scalable, cross-platform game UI system for PC, console, and mobile.
  • Define visual guidelines and workflows for in-game illustrations, item cards, and achievement visuals.
  • Audit the in-game interface, player HUD, and creation tools, and develop a comprehensive visual makeover strategy.
  • Build in-game concept art, vertical-slice mockups, and interactive UI prototypes in Figma or engine environments.
  • Define screen transitions, button feedback, reward sequences, and micro-interactions.
  • Partner with technical UI artists, game engineers, and AI developers to support pixel-perfect in-engine implementation.
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120,000 - 140,000 CAD per year
Apply Now