Concept Artist (Characters/Stylized)

S
SideVideo Game Development
Canada or BrazilContract
Salary not disclosed
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Job Details

Required Skills
Adobe PhotoshopBlender

Requirements

  • Proven experience as a concept artist in the video game industry.
  • Strong mastery of character design, anatomy, proportions, costume/armor layering, and color theory.
  • Ability to iterate quickly based on feedback from the client and the Art Lead.
  • Experience producing production-ready callout sheets including materials, patterns, and dynamic element breakdown.
  • Strong affinity for stylized fantasy, Action-RPGs, top-down, and adventure game genres.
  • Solid understanding of pipeline constraints for creating real-time, stylized 3D character assets.
  • Proficiency in Adobe Photoshop.
  • Experience with Blender is considered a bonus.

Responsibilities

  • Create stylized concepts for characters, creatures/bosses, costumes, weapons, and gear, in alignment with the client's art direction.
  • Produce clear, actionable turnarounds, callout sheets, and model packs for 3D artists to use during modeling.
  • Collaborate closely with the 3D team and art direction to ensure technical feasibility, clear visual hierarchy, and stylistic consistency.
  • Iterate quickly on designs based on feedback from the client and the Art Lead.
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