Concept Artist (Characters/Stylized)
S
SideVideo Game Development
Canada or BrazilContract
Salary not disclosed
Apply NowOpens the employer's application page
Job Details
- Required Skills
- Adobe PhotoshopBlender
Requirements
- Proven experience as a concept artist in the video game industry.
- Strong mastery of character design, anatomy, proportions, costume/armor layering, and color theory.
- Ability to iterate quickly based on feedback from the client and the Art Lead.
- Experience producing production-ready callout sheets including materials, patterns, and dynamic element breakdown.
- Strong affinity for stylized fantasy, Action-RPGs, top-down, and adventure game genres.
- Solid understanding of pipeline constraints for creating real-time, stylized 3D character assets.
- Proficiency in Adobe Photoshop.
- Experience with Blender is considered a bonus.
Responsibilities
- Create stylized concepts for characters, creatures/bosses, costumes, weapons, and gear, in alignment with the client's art direction.
- Produce clear, actionable turnarounds, callout sheets, and model packs for 3D artists to use during modeling.
- Collaborate closely with the 3D team and art direction to ensure technical feasibility, clear visual hierarchy, and stylistic consistency.
- Iterate quickly on designs based on feedback from the client and the Art Lead.
View Full Description & ApplyYou'll be redirected to the employer's site