Lead Engineer

New
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SideGame Development
Fort Lauderdale, Florida, United States. Los Angeles, California, United States. Charleston, South Carolina, United States. London, England, United Kingdom. Braga, Braga, Portugal. Bilbao, Basque Country, SpainFull-TimeLead
Salary not disclosed
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Job Details

Languages
English
Required Skills
PythonAgileGame DevelopmentC#C++Unreal engine

Requirements

  • Professional background as a Lead Engineer or Technical Director.
  • Shipped at least two titles on PC, console, mobile, or VR/AR with Unreal Engine.
  • Expertise in Unreal Engine, with solid experience in Unity and proprietary engines.
  • Proficiency in C++, C#, Python, or equivalent languages.
  • Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps.
  • Familiarity with source control, debugging tools, performance profiling, and agile workflows.
  • Must be able to communicate effectively in English.

Responsibilities

  • Lead engineering efforts across active co-development projects.
  • Partner closely with production, design, art, QA, and client stakeholders to deliver high-quality experiences.
  • Provide technical direction, identify risks early, and drive pragmatic solutions throughout development.
  • Communicate technical trade-offs clearly to both technical and non-technical audiences.
  • Support estimation, planning, and execution throughout the project lifecycle.
  • Contribute hands-on to development, particularly within Unreal Engine.
  • Architect and review gameplay systems, tools, integrations, and performance-critical features.
  • Guide teams through debugging, profiling, optimization, and technical problem-solving.
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