Lead Engineer
New
S
SideGame Development
Fort Lauderdale, Florida, United States. Los Angeles, California, United States. Charleston, South Carolina, United States. London, England, United Kingdom. Braga, Braga, Portugal. Bilbao, Basque Country, SpainFull-TimeLead
Salary not disclosed
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Job Details
- Languages
- English
- Required Skills
- PythonAgileGame DevelopmentC#C++Unreal engine
Requirements
- Professional background as a Lead Engineer or Technical Director.
- Shipped at least two titles on PC, console, mobile, or VR/AR with Unreal Engine.
- Expertise in Unreal Engine, with solid experience in Unity and proprietary engines.
- Proficiency in C++, C#, Python, or equivalent languages.
- Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps.
- Familiarity with source control, debugging tools, performance profiling, and agile workflows.
- Must be able to communicate effectively in English.
Responsibilities
- Lead engineering efforts across active co-development projects.
- Partner closely with production, design, art, QA, and client stakeholders to deliver high-quality experiences.
- Provide technical direction, identify risks early, and drive pragmatic solutions throughout development.
- Communicate technical trade-offs clearly to both technical and non-technical audiences.
- Support estimation, planning, and execution throughout the project lifecycle.
- Contribute hands-on to development, particularly within Unreal Engine.
- Architect and review gameplay systems, tools, integrations, and performance-critical features.
- Guide teams through debugging, profiling, optimization, and technical problem-solving.
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