Technical Artist
B
Blackbird InteractiveGame Development
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.ContractMiddle
Salary85,000 - 115,000 CAD per year
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Job Details
- Experience
- 3+ years
- Required Skills
- PythonC#C++Scripting
Requirements
- 3+ years of professional experience as a Technical Artist, Technical Designer, or similar role in game development.
- Strong understanding of real-time game development pipelines, engine integration, and content workflows.
- Experience developing production tools, workflows, or gameplay systems using scripting or programming languages such as Python, C#, or C++.
- Familiarity with DCC tools such as Maya and asset management/version control workflows.
- Strong problem-solving, communication, and collaboration skills.
- Ability to work independently in a production environment.
Responsibilities
- Collaborate with design, art, engineering, and production to implement gameplay features, technical systems, and content across multiple platforms.
- Act as a bridge between disciplines, solving technical challenges and supporting asset integration, debugging, optimization, and engine implementation.
- Design and maintain tools, scripts, workflows, and pipelines that improve team productivity and content quality.
- Identify usability, visual, and performance issues, developing solutions that balance player experience, technical constraints, and production needs.
- Support artists and designers across a variety of content areas, including animation, materials, FX, UI, and gameplay systems.
- Create clear documentation for tools, workflows, and technical processes while proactively identifying opportunities to improve production.
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