Technical Artist
K
Keywords StudiosGame Development
Malaysia. IndonesiaContractMiddle
Salary not disclosed
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Job Details
- Required Skills
- PythonC#Unreal engine
Requirements
- Proven experience as a Technical Artist or similar role on a commercial game development project.
- Strong understanding of real-time art production, optimisation, pipeline development and technical problem-solving.
- Proficiency in scripting and other languages such as MAXScript, MEL, C#, Python, HLSL, GLSL.
- Good artistic eye, with the ability to balance visual quality, technical constraints and performance requirements.
- Experience with VFX, materials, shaders, lighting models, tool development, optimisation and pipeline development.
- Experience working with modern game engines such as Unreal Engine, Unity or proprietary engines.
- Experience with art production tools such as Photoshop, Houdini, Substance Painter, Substance Designer, Maya or 3DS Max.
- Familiarity with source control workflows, ideally Perforce.
- Ability to work collaboratively across disciplines and iterate quickly based on feedback.
Responsibilities
- Create and maintain tools, scripts and pipelines that help the art team produce high-quality visual content efficiently.
- Work closely with artists, designers, engineers and other technical experts to identify technical issues, improve workflows and support production needs.
- Help the art team communicate technical requirements and constraints to the development team.
- Solve technical challenges creatively to maximise visual quality while staying within real-time performance and hardware limitations.
- Support the creation, optimisation and implementation of complex visual content, including materials, shaders, procedural assets and VFX.
- Prototype, develop, profile and implement procedural VFX, including particles, post-processing effects, shaders and related visual systems.
- Contribute to pipeline development, optimisation and best practices across content creation, integration and performance.
- Drive the creation of complex procedural and physically based content, helping ensure assets are efficient, scalable and production-ready.
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