AI Designer

New
GermanyFull-TimeMiddle
Salary not disclosed
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Job Details

Experience
2+ years
Required Skills
Game DesignUnreal engine

Requirements

  • 2+ years of professional experience in game design, AI design, or AI gameplay development within multiplayer game environments.
  • Strong passion for multiplayer gaming and interactive player experiences.
  • Hands-on experience working with Unreal Engine or equivalent AAA game development engines.
  • Proficiency with blueprint scripting, AI behavior trees, and gameplay systems implementation.
  • Solid understanding of NPC behavior design and competitive multiplayer gameplay mechanics.
  • Strong written and verbal communication skills with the ability to collaborate effectively across distributed teams.
  • Background or formal education in game design, computer science, programming, or a related field.
  • Creative problem-solving mindset with the ability to balance technical implementation and engaging gameplay design.
  • Comfortable working autonomously within a fully remote and collaborative development environment.

Responsibilities

  • Design and develop engaging enemy behaviors and AI systems for a high-mobility multiplayer action game.
  • Create detailed design specifications, gameplay documentation, and technical implementation guidelines for AI features and systems.
  • Collaborate closely with AI designers, gameplay engineers, and technical teams on NPC creation, scripting, and behavior tree development.
  • Work with production teams to plan upcoming tasks, define dependencies, and support efficient project execution.
  • Analyze gameplay data, player feedback, heatmaps, and behavioral metrics to identify opportunities for AI and gameplay improvements.
  • Prototype, pitch, and iterate on innovative AI concepts and gameplay ideas that enhance player engagement and game balance.
  • Support the continuous refinement of combat encounters, NPC interactions, and overall gameplay pacing.
  • Contribute to maintaining high-quality gameplay experiences while balancing technical constraints and creative vision.
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