Senior Level Designer
Germany, CETFull-TimeSenior
Salary not disclosed
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Job Details
- Experience
- 5+ years
- Required Skills
- BlenderUnreal engine
Requirements
- 5+ years of professional experience in level design within the gaming industry
- Proven track record of shipping at least one AA+ title, ideally in action-RPG or similar genres
- Advanced proficiency with Unreal Engine, including strong Blueprint scripting skills
- Strong portfolio demonstrating expertise in level layout, pacing, and player engagement
- Excellent collaboration and communication skills across multidisciplinary teams
- Ability to balance creative ambition with technical constraints and production timelines
- Passion for game design, with a deep understanding of immersive world-building principles
- Experience with open-world or non-linear level design (bonus)
- Familiarity with 3D tools (e.g., Maya, Blender) (bonus)
Responsibilities
- Lead the design and implementation of large-scale levels, from early concepts and whiteboxing to final polished experiences
- Create engaging mission structures, encounters, and environmental puzzles aligned with gameplay mechanics and narrative goals
- Build immersive worlds through environmental storytelling and cohesive spatial design
- Implement gameplay systems and level scripting using Unreal Engine Blueprints, ensuring performance and stability
- Collaborate closely with art, combat, narrative, sound, and systems teams to deliver seamless, high-quality experiences
- Mentor junior and mid-level designers, providing guidance and maintaining high design standards
- Document and promote best practices to ensure consistency across the level design team
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