Technical or university level qualification, preferably in Computer Science 3+ years of writing products in python 3 Understanding of endianness, hashing, checksums, encoding, encryption, signing, bitmasks Understanding of TCP/UDP mechanics, including packet fragmentation, sequence management, and multiplexing Knowledge of serialization techniques, including binary formats, variable-length encoding Ability to read and understand big C++ codebases Familiarity with Unreal Engine networking, including RPCs and network object serialization Experience with crafting and tampering with network packets