Lighting Artist - Studio Elevation (Remote within the UK)

Posted 1 day agoViewed
United KingdomContractVR Games
Company:nDreams Limited
Location:United Kingdom
Languages:English
Skills:
Adobe PhotoshopUnreal engine
Requirements:
Proficiency in industry-standard lighting tools and software (e.g. Unreal Engine) Worked with Baked Lighting Pipelines Knowledgeable on PBR Workflow A working knowledge of materials and environment art that is connected to lighting (lightmaps, HDRI setup, material lighting modes, light functions, etc) Optimization of lighting performance to maintain baking times and frame rates across platforms. Adobe Photoshop and/or Substance Designer knowledge for texture editing. Lighting Technical Art knowledge.
Responsibilities:
Light levels in an optimised way that works across multiple platforms, including Quest VR. Ensuring clear golden path lighting that guides the player through their objectives and highlights points of interest. Working closely with the Art Director and Leads to develop and follow the artistic vision. Collaborating with other departments to help create memorable and captivating visuals. Creating and maintaining lighting documentation.
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