Design, develop, and maintain core gameplay systems and features using Unity and C#. Work with URP-based rendering, shaders, and visual effects with a strong focus on performance and visual quality on mobile devices. Integrate Unity Addressables for scalable and dynamic UI content. Develop and support multiplayer features. Profile and optimize game performance: CPU/GPU usage, memory, loading times, and frame stability. Support LiveOps and seasonal updates by delivering new features, systems, and technical improvements. Collaborate closely with game designers, artists, and other engineers to turn game concepts into robust, scalable implementations.