ApplyManager, Graphics Engineering
Posted about 1 month agoViewed
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Requirements:
- Solid understanding of real-time 3D graphics programming with a good knowledge of modern GPU architecture, C++/C#, and multithreading.
- Proficiency with graphics APIs such as OpenGL, Vulkan or WebGPU.
- Ability to coach and mentor developers to diagnose bugs and performance issues using industry standard tools.
Responsibilities:
- Own people management, delivery, quality, and planning for support for Vulkan, WebGPU, and OpenGL developers.
- Own quality for Khronos APIs and design and implement processes to improve performance, testability and stability.
- Work with partners/stakeholders to understand requirements, plan work, communicate progress and collaboratively solve problems that arise.
- Participate in technical discussions with our platform and GPU partners,
- Engage in technical design reviews, code reviews and build automated tests for new features.
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