Senior Software Engineer for Disruptive Architecture Industry Startup (C++/Unreal)

G
GenerateSoftware Development
US, EST, PSTFull-TimeSenior
Salary not disclosed
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Job Details

Languages
English
Required Skills
Software DevelopmentGame DevelopmentGitC++AlgorithmsData StructuresUnreal engine

Requirements

  • Deep, intuitive understanding of Unreal Engine 4 (mandatory).
  • Deep, intuitive understanding of C++ and modern software design principles.
  • Track record in the software, technology, or game industries.
  • Experience building and shipping successful games or products.
  • Comfort with lean product development process in a startup environment.
  • Drive to understand and solve complex problems with novel, creative, and practical solutions.
  • Self-motivated and a self-starter.
  • Excellent communication and collaboration skills, both virtually and in person.
  • Familiarity with version control (Git).

Responsibilities

  • Develop and deploy technology at scale.
  • Contribute to software structure and features for design software.
  • Contribute to data structures, algorithm design, computational geometry, procedural geometry generation, history systems, inferencing and constraint systems, building information modeling systems, runtime procedural construction system generation, runtime procedural building facades and interiors, custom compute based rasterization in Unreal Engine, and Houdini-esque building design tools.
  • Contribute expertise to feature development workshops, sprint planning meetings, and daily standups.
  • Engage in open-ended workshop sessions to define implementation from user needs.
  • Collaborate with game developers, architects, and product designers.
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