Rocket Science Group

Private Company
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Open Positions1

This role can be remoteContractGame DevelopmentPosted
  • Identify and migrate under-performing GDScript systems to C++ for improved performance and maintainability.
  • Design and implement simulation logic using the Flecs ECS framework, ensuring efficient data locality and scalability.
  • Profile simulation workloads, identify bottlenecks, and apply multithreading techniques to optimize frame time.
  • Develop robust serialization and state replication systems for distributed simulation support.
  • Collaborate with the team to break down complex simulation requirements and deliver practical, high-performance solutions.
C++

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