- Identify and migrate under-performing GDScript systems to C++ for improved performance and maintainability.
- Design and implement simulation logic using the Flecs ECS framework, ensuring efficient data locality and scalability.
- Profile simulation workloads, identify bottlenecks, and apply multithreading techniques to optimize frame time.
- Develop robust serialization and state replication systems for distributed simulation support.
- Collaborate with the team to break down complex simulation requirements and deliver practical, high-performance solutions.
C++