Blur Studio

👥 101-250Digital MediaBrand MarketingAnimationGraphic Design💼 Private Company
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Blur Studio is a leading production company specializing in stunning visual effects, animation, and design for various media platforms, including feature films, game cinematics, and commercials. Established in 1995, we've built a reputation for artistic excellence and technical innovation, consistently delivering high-quality content that captivates audiences worldwide. We're a go-to resource for studios, game developers, and advertisers seeking standout visual content. At Blur Studio, we leverage a robust tech stack, including Maya for animation, alongside technologies like Google Tag Manager and Google Analytics. Our engineering culture emphasizes collaboration and creative problem-solving, fostering an environment where talent thrives. While our headquarters is in Culver City, California, we embrace remote work opportunities, as evidenced by our current openings for Keyframe Animators in the UK. We value excellent communication and a proactive approach to find creative solutions. We pride ourselves on our commitment to our clients, our people, and telling great stories. With a team of 101-250 employees and active projects within the digital media space, we are a dynamic, for-profit company committed to a continuous evolution. We've partnered with Archetype Entertainment on new Sci-fi RPG, and our works have appeared in news from Hollywood Report to GameSpot. We continue to grow, pushing creative and technical boundaries within the industry.

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  • 5+ years of relevant professional VFX or animation experience
  • Thorough knowledge of Maya
  • Ability to create and find Animation reference material
  • Work in an organized and clean way
  • Excellent communication skills
  • Ability to take direction and find creative solutions
  • Availability to work in GMT zone workday hours
  • Suitable personal workstation to run Maya with an internet connection which allows frequent synchronization of project data locally
  • Experience working on high-end, realistic game cinematics with an ability to animate cameras is ideal
  • Work under the direction of the Director and Animation Supervisor to animate characters, creatures, and/or vehicles on a series of shots
  • Keyframe from scratch using a mixture of storyboards, key poses, and video as reference
  • Blend, edit, and stylize motion capture performances
  • Participate in reviews and dailies regularly
  • Adhere to project deadlines and accurately estimate the time needed to complete assigned tasks
Posted 4 days ago
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