Argus Labs

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📍 APAC

🧭 Full-Time

🔍 Gaming

  • Proven experience as a Technical Artist in the gaming industry, with at least 3+ years in a lead or senior role.
  • Proficiency in 3D art tools such as Maya, Blender, 3ds Max, and game engines like Unity or Unreal Engine.
  • Strong knowledge of shader development, rendering pipelines, and performance optimization for multiple platforms.
  • Experience with scripting/programming languages (e.g., Python, MEL, C#) to develop tools and automate workflows.
  • Excellent problem-solving skills and the ability to troubleshoot and address technical challenges efficiently.
  • Leadership skills with a proven track record of mentoring and guiding a team of technical artists.
  • Lead and mentor technical artists, ensuring high-quality, high-performance deliverables.
  • Collaborate with art and engineering teams to optimize workflows, game performance, and resolve technical challenges.
  • Design tools to streamline artist workflows, enhance efficiency, and support multi-platform asset creation.
  • Optimize assets to meet texture, polygon, and memory requirements for performance goals.
  • Develop shaders and visual effects that balance visual quality with performance.
  • Provide technical guidance on asset creation, rigging, and animation to support pipeline integrity.
  • Prototype and troubleshoot visual features for new mechanics, integrating assets with engineering support.
  • Research and implement new technologies to enhance the art and animation pipeline.
  • Document tools, workflows, and processes for consistent project alignment.

LeadershipPythonGame DesignGame DevelopmentUnity3DC#Unreal engineProblem SolvingMentoringTechnical supportScripting

Posted 7 days ago
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🧭 Full-Time

🔍 Gaming

  • Proven experience as a Technical Artist in the gaming industry, with at least 3+ years in a lead or senior role.
  • Proficiency in 3D art tools such as Maya, Blender, 3ds Max, and game engines like Unity or Unreal Engine.
  • Strong knowledge of shader development, rendering pipelines, and performance optimization for multiple platforms.
  • Experience with scripting/programming languages (e.g., Python, MEL, C#) to develop tools and automate workflows.
  • Excellent problem-solving skills and the ability to troubleshoot and address technical challenges efficiently.
  • Leadership skills with a proven track record of mentoring and guiding a team of technical artists.
  • Lead and mentor technical artists, ensuring high-quality, high-performance deliverables.
  • Collaborate with art and engineering teams to optimize workflows, game performance, and resolve technical challenges.
  • Design tools to streamline artist workflows, enhance efficiency, and support multi-platform asset creation.
  • Optimize assets to meet texture, polygon, and memory requirements for performance goals.
  • Develop shaders and visual effects that balance visual quality with performance.
  • Provide technical guidance on asset creation, rigging, and animation to support pipeline integrity.
  • Prototype and troubleshoot visual features for new mechanics, integrating assets with engineering support.
  • Research and implement new technologies to enhance the art and animation pipeline.
  • Document tools, workflows, and processes for consistent project alignment.
Posted 11 days ago
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📍 Latin America

🧭 Full-Time

🔍 Game Technology

  • 5+ years of professional experience as a software engineer, with a focus on distributed systems or backend.
  • Strong understanding of distributed systems principles and algorithms
  • Proficiency in Go with prior experience shipping production-grade code
  • Experience with container orchestration software (Docker, Kubernetes, etc.)
  • Excellent problem-solving and communication skills
  • Passion for games and game technology
  • Develop and maintain the core game technology infrastructure that serves as the backend for our game worlds
  • Architect systems that allow games, marketplaces, and user-generated content/platforms to communicate and interoperate seamlessly
  • Work closely with game designers and other software engineers to ensure that our technology meets the needs of our games and players
  • Continuously improve and optimize the performance, reliability, and scalability of our infrastructure

Backend DevelopmentDockerKubernetesAlgorithmsGoCI/CDRESTful APIsLinuxMicroservicesSoftware Engineering

Posted about 1 month ago
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📍 Indonesia

🧭 Full-Time

🔍 Game Development

  • 5+ years of professional experience as a software engineer, with a focus on distributed systems or backend.
  • Strong understanding of distributed systems principles and algorithms
  • Proficiency in Go with prior experience shipping production-grade code
  • Experience with container orchestration software (Docker, Kubernetes, etc.)
  • Develop and maintain the core game technology infrastructure that serves as the backend for our game worlds
  • Architect systems that allow games, marketplaces, and user-generated content/platforms to communicate and interoperate seamlessly
  • Work closely with game designers and other software engineers to ensure that our technology meets the needs of our games and players

DockerBlockchainKubernetesGoRust

Posted about 1 month ago
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📍 Indonesia

🧭 Full-Time

🔍 Gaming

  • Highly technical personal projects (compilers/interpreters, P2P, byzantine fault-tolerant distributed system, cryptography, etc)
  • Competitive programming competitions (OSN, IOI, ICPC, USACO, Google Code Jam, etc)
  • Capture-The-Flag competitions (GEMASTIK, DEFCON, PicoCTF, etc)
  • Other related competitions/contests (Intel ISEF, Google Code-in, Google Summer of Code, etc)
  • Computer Science (or other relevant technical degree) from reputable local or international universities.
  • Contribute to World Engine core protocol engineering.
  • Participate in research engineering efforts on domains including but not limited to: compilers/interpreters and applied cryptography.
  • Design, develop, and maintain the web platform product suite, ensuring its scalability, reliability, and performance.
  • Collaborate with product managers, designers, and other engineers to define and implement new features and improvements.
  • Ensure code quality through code reviews, testing, and automation.
  • Participate in the entire software development lifecycle, from requirements gathering to deployment and maintenance.

SQLBlockchainFrontend DevelopmentGitJavascriptAlgorithmsData StructuresGoWeb3.jsCommunication SkillsAnalytical SkillsCI/CDProblem SolvingRESTful APIsFluency in EnglishSoftware EngineeringDebugging

Posted about 1 month ago
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🔥 Software Engineer Internship
Posted about 1 month ago

📍 Indonesia

🧭 Internship

🔍 Game Development

  • Proficiency in Go
  • Knowledge of game server frameworks like Agones or Nakama.
  • Work on real-world game development projects
  • Collaborate with experienced developers
  • Contribute to the next generation of games

Go

Posted about 1 month ago
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📍 Latin America region

🧭 Full-Time

🔍 Game Technology

  • Experienced as a software engineer, with a focus on distributed systems or backend.
  • Strong understanding of distributed systems principles and algorithms
  • Proficiency in Go with prior experience shipping production-grade code
  • Experience with container orchestration software (Docker, Kubernetes, etc.)
  • Develop and maintain the core game technology infrastructure that serves as the backend for our game worlds
  • Architect systems that allow games, marketplaces, and user-generated content/platforms to communicate and interoperate seamlessly
  • Work closely with game designers and other software engineers to ensure that our technology meets the needs of our games and players
  • Continuously improve and optimize the performance, reliability, and scalability of our infrastructure

Backend DevelopmentDockerKubernetesGoRustSoftware Engineering

Posted about 1 month ago
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📍 Indonesia

🧭 Full-Time

🔍 Games

  • Experienced as a software engineer, with a focus on distributed systems or backend.
  • Strong understanding of distributed systems principles and algorithms
  • Proficiency in Go with prior experience shipping production-grade code
  • Experience with container orchestration software (Docker, Kubernetes, etc.)
  • Develop and maintain the core game technology infrastructure that serves as the backend for our game worlds
  • Architect systems that allow games, marketplaces, and user-generated content/platforms to communicate and interoperate seamlessly
  • Work closely with game designers and other software engineers to ensure that our technology meets the needs of our games and players
  • Continuously improve and optimize the performance, reliability, and scalability of our infrastructure

DockerBlockchainKubernetesGoRust

Posted about 1 month ago
Apply
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📍 Indonesia

🧭 Internship

🔍 Gaming

  • Final-year university students or fresh graduates from any discipline.
  • Passionate individuals eager to explore the gaming and Web3 industries.
  • A willingness to learn, collaborate, and contribute to real-world projects.
  • A proactive mindset and a commitment to excellence.
  • Work on innovative projects in gaming and blockchain
  • Collaborate with a global community of creators and developers
  • Contribute to real-world projects

Software DevelopmentBlockchainFrontend DevelopmentGame DesignGame DevelopmentGitREST APIReactWeb3.jsNodeJS

Posted about 1 month ago
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📍 Latin America

🧭 Full-Time

🔍 Game Development

  • 4+ years of DevOps experience.
  • Ability to design and implement highly available and reliable systems.
  • Proven experience with Linux, Docker, and cloud technologies such as AWS, GCP, and Azure.
  • Extensive experience setting up and maintaining database infrastructure, including Postgres, Terraform, NoSQL, MongoDB, and DocumentDB.
  • Experience with DevOps tools such as Terraform, Ansible, Kubernetes, Redis, Jenkins. etc.
  • Knowledge of CI/CD.
  • Excellent communication and time management skills.
  • Work closely with stakeholders company-wide to provide services that enhance the user experience for the development team, as well as our end-users.
  • Design and build operational infrastructure to support games, automating where possible.
  • Spearhead company-wide security culture and architecture to keep our platform secure.
  • Own delivery, scalability, and reliability of our backend infrastructure.
  • Advise and collaborate with the rest of the engineering team to ensure we are building safe, secure, and reliable products.

AWSDockerPostgreSQLCloud ComputingGCPJenkinsKubernetesMongoDBAzureRedisNosqlCI/CDLinuxDevOpsTerraformAnsible

Posted about 1 month ago
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