Bit Reactor

👥 11-50Developer PlatformVideo GamesSoftware💼 Private Company
Website LinkedIn Email Facebook Twitter

Bit Reactor is a dynamic video game development company specializing in creating innovative software and game experiences. We are currently working on a Star Wars tactical strategy game, bringing together a team of experienced developers to push the boundaries of the genre. Our tech stack includes a range of modern technologies like iPhone/Mobile Compatibility, Viewport Meta, SPF, SSL by Default, Google Tag Manager, Google Font API, and Google Analytics. As a team of 11-50 employees, we foster a collaborative environment where both onsite and remote team members work together. We value clear communication and the application of various production methodologies like Agile, Waterfall, and Kanban. We are an active company located in Hunt Valley, Maryland, with a focus on employee growth and opportunity. We are looking for people who are passionate about games and who are looking to make their mark in the industry. We are open to both on-site and remote applicants and our company is an equal opportunity employer, fostering diversity and inclusion.

Related companies:

Jobs at this company:

Apply

🔍 Game Development

  • 5+ years of experience in the game industry as a level designer or mission designer
  • Experience working in the tactics space
  • Experience working in Unreal 5 and Blueprints
  • Experience with combat encounter composition, combat enemy roles, and how to leverage enemy behavior
  • Understanding of level design practices, techniques, and space composition
  • Excellent interpersonal and communication skills
  • Create blockout levels using Unreal Engine 5 that serve both as proposals for spaces and encounter testbed.
  • Author mission and objective logic in encounters to make the level's end-to-end experience flow properly with the rest of the game.
  • Serve as product owner for a playable space, helping to connect disciplines and ensure the level's stability and quality.
  • Collaborate with environment art to take a space from blockout to final art.
  • Collaborate with engineering to standup new objectives and scripted events, identify issues, and work with stakeholders to get them working.
  • Collaborate with combat design to implement new enemy types, integrate them into existing spawn groups, and tune the difficulty of encounters.
  • Playtest other designers' levels, offer critical feedback, and advocate for the best version of the game.
  • Own documentation of new features or suites of content as needs emerge.
Posted 1 day ago
Apply
Apply
🔥 Producer
Posted 3 months ago

📍 USA

🔍 Game Development

  • Knowledgeable and confident in the usage of Jira (or a similar project tracking software) for usage on the project, as well as being able to support team members in their usage of it.
  • Understanding and experienced application of various production methodologies (Agile, Waterfall, Kanban)
  • Strong communications and organizational skills.
  • Clear and proactive communicator who works effectively with both onsite and remote members of the team.
  • The ability to work with members of all feature and discipline teams and different personality types.
  • 4+ years of experience in game development in a project management capacity, preferably as an embedded member of a studio development team
  • Growing knowledge of game development, and a strong willingness to learn.
  • Support feature/discipline teams with sprint planning, backlog refinement, daily standups, and retrospectives and working to improve their cohesion and process.
  • Being a helpful facilitator and maintaining a good relationship with the team, while also still working to help hold them accountable for their commitments.
  • Communicating your teams progress to leadership and making sure that roadblocks are clearly communicated and addressed.
  • Support Leads/Directors with preparing items for review/submissions.
  • Working with Leads/Directors to help establish roadmaps and working to audit their status and update accordingly throughout the project.

Project ManagementAgileSCRUMProject CoordinationJiraCross-functional Team LeadershipProduct DevelopmentStrategic ManagementCommunication SkillsStakeholder management

Posted 3 months ago
Apply
Apply

🔍 Software Development

  • Strong experience with Unreal Engine
  • Deep understanding of modern graphics APIs and render pipelines
  • Ability to evaluate qualitative issues in visuals / rendering quality
  • Facility with profiling / debugging tools on multiple platforms
  • Strong experience developing with C++
  • BS computer science or equivalent experience
  • Experience with game consoles a plus
  • Shipped titles a plus
  • Build new graphics features in an established engine
  • Extend the engine's graphics feature set to support gameplay features
  • Collaborate with content creators to build next generation visuals
Posted 3 months ago
Apply