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- Proven experience as a Gameplay Programmer or similar role in game development
- Strong proficiency in C++ and/or C# programming languages
- Good understanding of ECS and Full Stack.
- Experience working with game engines (preferably Unity, Unreal Engine, or both)
- Solid understanding of gameplay mechanics, game design principles, and player experience
- Experience with version control systems
- Collaborate with game designers to understand gameplay requirements and translate them into functional features
- Implement and optimize gameplay systems and mechanics in C++ or C#
- Debug and troubleshoot gameplay-related issues and performance bottlenecks
- Conduct gameplay testing and gather feedback to iterate and improve features
- Stay updated on industry trends and emerging gameplay technologies
- Create documentation for gameplay systems and features for team members
Game DesignGame DevelopmentUnity3DC#C++Unreal engineDebugging
Posted 14 days ago
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