Jagex Limited

Jagex Limited is a game development company known for creating engaging and innovative gaming experiences. Currently, they have several job openings for various roles, including positions for an unannounced game, showcasing their active expansion in the gaming industry.

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📍 United Kingdom

🧭 Contract

🔍 Gaming

  • Proven ability to adapt in a fast paced, product lead environment.
  • Experience managing the needs of product and support teams.
  • Excellent communication skills.
  • Experience managing complex projects.
  • Experience developing Duty of Care approaches to safeguard players.
  • Team player with experience working with multiple stakeholders.
  • Experience in the gaming industry and customer facing roles.

  • Ensure Player Support manages brand, community safety, and game health.
  • Own product roadmaps and contribute to a global product schedule for Games Operations.
  • Maintain strong relationships with product teams and advocate for player needs.
  • Be a brand advocate for Jagex, identifying opportunities for brand capital.
  • Undertake additional strategic management and project responsibilities.

LeadershipProject ManagementGame DesignGame DevelopmentProduct ManagementCross-functional Team LeadershipCommunication SkillsAnalytical SkillsCollaborationProblem SolvingOrganizational skillsWritten communication

Posted 2024-11-07
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📍 United Kingdom

🧭 Full-Time

🔍 Video Games

  • Understanding page performance and budgets.
  • Deep knowledge of Node.js and TypeScript.
  • Familiarity with well-structured REST or GraphQL APIs.
  • Ideally familiar with React/Next.js or similar frameworks; knowledge of rendering strategies (SSR, SSG, SPA) is a big plus.
  • Experience with AWS serverless technologies; familiarity with Vercel or Cloudflare Workers/Pages is a plus.
  • Strong understanding of event-driven design.
  • Experience using AWS CDK, Terraform, or CloudFormation for configuration, deployment, and monitoring.

  • Lead the functional and technical analysis, design, development, and testing of large-scale product features.
  • Build and maintain high-throughput, reliable, and secure systems that support the RuneScape player community.
  • Collaborate with cross-functional teams in a Scrum environment to deliver new features and improvements.
  • Shorten feedback cycles through continuous integration and deployment best practices.
  • Shape the technical direction of the team and help define department-wide technical principles.

AWSGraphQLNode.jsSCRUMTypeScriptServerlessNext.jsReactCollaboration

Posted 2024-10-24
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📍 United Kingdom

🧭 Full-Time

🔍 Video Games

  • A strong portfolio demonstrating full environment work in both 3D software and game engine covering modelling, surfacing, texturing, and lighting.
  • Full proficiency in modern game development software; Maya, Substance, Photoshop, Z-Brush.
  • Strong experience with Unreal Engine or similar game engines.
  • Proven experience of full game development cycles from concept to completion of live product releases.
  • Demonstrable technical knowledge of real-time engine budgets and optimizations.
  • Knowledge and expertise of the fundamental art principles such as colour, composition, value/lighting, anatomy, form, perspective.
  • Ability to deconstruct, understand and adapt to various art styles successfully.
  • A deep artistic toolbox with multiple approaches and processes to visual development and problem-solving.
  • A strong enthusiasm for games and a deep understanding of game development processes.

  • Own and deliver large and complex areas of the game environment.
  • Autonomously produce inspiring benchmark quality environment assets adhering to the art direction of the game in consideration of technical constraints.
  • Guarantee visual consistency by understanding and following the art style guide.
  • Use mechanisms and strong artistic judgment to evaluate asset quality and make corrections.
  • Work collaboratively with designers and the wider art team to produce the best player focused interactive experience.
  • Research, collate and prepare reference and source materials for the creation of in-game environments.
  • Ensure the technical delivery of frame rate with consideration of budgets, lighting, and shaders.
  • Work with Outsource teams providing feedback and integrating artwork.
  • Be a major driver and voice in cross-discipline visual development, brainstorms, and pitches.
  • Share knowledge and level up via mentoring, coaching and critique sessions for junior artists.
  • Effectively scope, plan and time cost out deliverables.
  • Create technical documentation to support visual direction, such as production guides.
  • Encourage and promote good team and studio morale in a creative environment.

LeadershipProject ManagementAdobe PhotoshopGame DevelopmentProject CoordinationCross-functional Team LeadershipUnreal engineCommunication SkillsCollaboration

Posted 2024-10-15
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