Product Owner (Digital Product)

New
R
Really Great ReadingEducation technology
Remote: US & CanadaFull-Time
Salary not disclosed
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Job Details

Required Skills
Product AnalyticsRESTful APIs

Requirements

  • Experience as a Product Owner or Product Manager working on education technology, interactive learning games, or SaaS digital products.
  • Experience working in Shape Up or a similar outcome-focused software development framework.
  • A track record of regularly shipping functional, high-quality software.
  • Demonstrated experience addressing digital accessibility across educator-facing platforms and interactive student learning experiences.
  • Experience with WCAG compliance, assistive-technology compatibility, and inclusive user experience.
  • Hands-on experience creating user flows, wireframes, and rapid prototypes, including with AI-assisted design tools.
  • Technical fluency to discuss data models, APIs, system constraints, dependencies, and tradeoffs with engineers.
  • Experience using product usage data and user feedback to inform priorities, assess results, and make scope decisions.
  • Knowledge of the Science of Reading, K–12 public school workflows, and classroom instructional delivery.
  • Strong written and verbal communication skills, including framing problems clearly and explaining complex functionality in accessible language.
  • Ability to collaborate across technical, instructional, and customer-facing teams.
  • A bachelor’s or advanced degree in Education, Computer Science, Design, Business, or a related field is beneficial but not required.

Responsibilities

  • Partner with curriculum, digital content, UX research, business leaders, and other stakeholders to identify user needs and define actionable problems.
  • Write concise briefs describing problems, intended outcomes, supporting evidence, and constraints.
  • Collaborate with senior engineers to shape solutions within available build-cycle time and resources.
  • Sketch user flows, identify technical dependencies, evaluate tradeoffs, and develop pitches for build teams.
  • Support execution by clarifying product intent, resolving open questions, and helping teams make scope decisions.
  • Triage escalated product questions, reported issues, and enhancement requests with appropriate teams.
  • Analyze product usage and educator feedback to assess adoption, usability, and the impact of improvements.
  • Create wireframes, user flows, and interactive prototypes, using AI-assisted design and prototyping tools.
  • Partner with engineering to address accessibility barriers, WCAG compliance, and assistive-technology compatibility.
  • Communicate product decisions and updates, and create release notes, FAQs, and internal training materials.
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