Lead UX Designer

New
T
Turtle RockGame development
Fully remote throughout North AmericaFull-TimeLead
Salary140,000 - 195,000 USD per year
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Job Details

Experience
7+ years of experience in UX design for AAA games, ideally shooter titles, with at least 2 years in a lead role guiding other designers.
Required Skills
Adobe Creative SuiteFigmaUnreal engine

Requirements

  • Bring 7+ years of UX design experience for AAA games, ideally shooter titles.
  • Have at least 2 years of experience in a lead role guiding other designers.
  • Have hands-on UE5 experience in a professional production environment.
  • Be able to independently prototype and iterate in-engine using UMG and Blueprints.
  • Have working knowledge of Common UI, data binding, and input mapping.
  • Understand PC and console UX, controller navigation, mouse and keyboard interactions, and accessibility.
  • Be proficient in Figma, Adobe Creative Suite, or similar prototyping tools.
  • Provide a portfolio showing UX solutions, shipped game interfaces, and hands-on interactive prototyping.
  • Demonstrate interaction design, information architecture, visual hierarchy, usability, and player-centered design skills.
  • Be able to drive UX decisions and align with the UI/UX Director on direction.
  • Be able to scope, estimate, prototype, and iterate efficiently in a fast-paced production environment.

Responsibilities

  • Help shape and carry out the UX vision with the UI/UX Director, keeping the experience coherent across features.
  • Create interactive prototypes in UE5 using UMG and Blueprints to validate interactions and iterate.
  • Develop wireframes, user flows, and interactive prototypes aligned with game mechanics and player needs.
  • Lead UX design across HUDs, menus, control schemes, and gameplay flows from concept through implementation.
  • Contribute to a scalable design system.
  • Collaborate with game designers, engineers, UI artists, UI tech art, and producers to integrate UX into features and systems.
  • Set standards for accessible design, usability, readability, and controller interactions; run user testing and competitive analysis.
  • Playtest in-game UX and turn player feedback into priorities.
  • Scope and estimate UX work and break experiences into incremental deliverables.
  • Mentor UX designers and guide day-to-day priorities.
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140,000 - 195,000 USD per year
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