Mobile UX/UI Design Intern
New
B
BusinessolverBenefits technology
Remote - United StatesInternshipEntry
Salary23 USD per hour
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Job Details
- Required Skills
- AndroidFigmaPrototypingiOS
Requirements
- Currently pursuing a degree in interaction design, UX, product design, graphic design, human-computer interaction, psychology, computer science, or a related field—or equivalent experience.
- Provide a portfolio or work sample showing design thinking; academic, personal, volunteer, or freelance projects are welcome.
- Have familiarity with Figma or a similar design tool.
- Have an interest in mobile app design and digital products.
- Have a basic understanding of user flows, wireframing, prototyping, or usability testing.
- Demonstrate curiosity and willingness to learn.
- Communicate ideas clearly and receive feedback constructively.
- Show attention to detail and interest in making complex experiences easier to understand.
- Work collaboratively and manage agreed-upon deadlines.
- Preferred: experience designing for iOS, Android, or mobile-first products.
- Preferred: coursework or project experience in user research, interaction design, accessibility, content design, or design systems.
- Preferred: familiarity with accessibility and inclusive-design principles.
Responsibilities
- Review existing mobile journeys and identify usability or comprehension opportunities.
- Support customer research, stakeholder interviews, competitive reviews, and usability testing.
- Create user flows, wireframes, prototypes, and high-fidelity designs under guidance.
- Explore mobile experiences for iOS and Android and learn relevant platform conventions.
- Help identify important states and edge cases, including loading, empty, error, authentication, and permissions states.
- Collaborate with Product Managers and Engineers to understand user needs, business goals, and technical constraints.
- Support design documentation, reusable patterns, and design-system updates.
- Review implemented designs with the team and help identify opportunities to improve quality.
- Complete a defined mobile design project and present the work, decisions, learnings, and next steps to the team.
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