Art Producer
S
Sawhorse ProductionsRoblox game art
Workable workplace: remote; Workable locations: Los Angeles, California, United States, Core working hours of 9:00 AM to 6:00 PM PSTContractSenior
Salary40 - 50 USD per hour
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Job Details
- Experience
- 5+ years of experience in game art, art direction, or art production, including 3+ years of hands-on Roblox work; 2+ years of experience building art budgets, hour estimates, or bids for client or studio projects and tracking spend against them.
- Required Skills
- JiraBlenderAsana
Requirements
- Have 5+ years of experience in game art, art direction, or art production.
- Have 3+ years of hands-on Roblox work as an Art Director, Lead Artist, or 3D Modeler.
- Provide a portfolio or shipped credits showing Roblox art created or directed.
- Have strong working knowledge of Roblox Studio, MeshParts, SurfaceAppearance, and platform performance limits.
- Have working proficiency in Blender or Maya and Substance 3D Painter.
- Have 2+ years of experience building art budgets, hour estimates, or bids and tracking spend against them.
- Have experience running art schedules and asset trackers in ClickUp, Jira, Asana, or a similar production tool.
- Have experience staffing projects with internal and freelance artists and balancing multiple concurrent projects.
- Be able to align Art Directors, artists, and producers across time zones using Slack and video calls.
- Be organized and detail-focused, and able to handle purchase cards, client assets, and IP-sensitive material responsibly.
- Be available Monday through Friday during core working hours of 9:00 AM to 6:00 PM PST.
Responsibilities
- Build art budgets and hour estimates for projects and pitches, and track actuals against budgets.
- Create and maintain art schedules, milestones, and review checkpoints aligned with development and client dates.
- Check artist availability and staff projects with internal and freelance artists.
- Maintain asset lists and production trackers in ClickUp, keeping statuses, assignees, and due dates current.
- Partner with Art Directors and Lead 3D Artists to scope asset lists, priorities, and assignments from creative briefs.
- Manage the vetted freelance artist bench and commissions channel on Discord.
- Manage art department purchases, software subscriptions, and renewals within project budgets.
- Onboard artists on production processes and tools, including Harvest, invoicing, Slack, and Discord.
- Provide hands-on modeling, texturing, or asset optimization in Blender, Maya, and Roblox Studio as needed.
- Track Roblox platform and art-tool updates and propose improvements to the art pipeline and estimation process.
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