Mid-Senior 3D Props Artist
A
AMC StudioGame Development
Bucharest, RomaniaFull-TimeSenior
Salary not disclosed
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Job Details
- Languages
- English
- Experience
- 4+ years
- Required Skills
- Unreal engine
Requirements
- 4+ years of experience as a 3D Props Artist in the games industry, having contributed to at least one published AAA title.
- A portfolio that demonstrates an ability to create 'lived-in' props with believable wear, grime, and material history.
- Solid experience with the Unreal Engine workflow, specifically regarding asset importing, material assignment, and mesh validation.
- Excellent understanding of form, shape, and structure, alongside a disciplined approach to polygon counts and texture budgets.
- Proficiency in creating clean UV layouts and efficient LOD chains.
- Self-motivated with strong English communication and writing skills.
- Proactive, team-player attitude.
Responsibilities
- Create highly detailed, believable 3D models of environment assets ranging from ornate furniture to complex, weathered machinery.
- Ensure all assets fit the established look and feel of the project, focusing on strong silhouettes and period-correct industrial design.
- Import and set up assets within Unreal Engine, including assigning materials, checking scale, and ensuring correct orientation.
- Manage technical requirements for all assets, including the creation of efficient LODs and functional collision geometry.
- Work closely with Art Leads to meet quality benchmarks and deadlines in a timely manner.
- Actively participate in critiques, applying feedback to iterate on assets and maintain visual consistency.
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