AI Game Developer
S
ScopelyMobile Gaming
This role can be remote in the US or hybrid in Culver City, LA.Full-TimeMiddle
Salary$169,600 — $253,000 USD
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Job Details
- Required Skills
- Game Design
Requirements
- Strong expertise in at least one game development discipline, such as engineering, game design, art, technical art, or UX.
- Enthusiasm for using AI to expand beyond your primary discipline and broaden your capabilities as a game creator.
- Experience incorporating AI into creative or development workflows.
- A preference for building, testing, and learning rather than relying on lengthy planning cycles.
- Curiosity and adaptability, with an interest in learning new tools and techniques as the AI landscape evolves.
- Strong product instincts and an understanding of what makes games engaging.
- The ability to work effectively through ambiguity, rapid iteration, and changes in direction informed by player feedback.
- Excellent communication skills and a collaborative mindset.
Responsibilities
- Own game ideas from concept through launch, helping to generate concepts and shape mechanics, player experiences, and creative direction.
- Rapidly transform concepts into playable prototypes using AI-native workflows, modern game engines, and development tools.
- Use AI to accelerate programming, design, art, content creation, testing, and production.
- Design internal tools, automations, and agentic workflows that increase team velocity and unlock new creative possibilities.
- Evaluate emerging AI technologies and experiment with new applications in game development.
- Collaborate across disciplines to rapidly iterate on gameplay, features, and player experiences.
- Launch prototypes to real players, analyze qualitative and quantitative feedback, and use those insights to guide future iterations.
- Balance speed and quality by making thoughtful trade-offs that maximize learning.
- Help define AI development practices that can scale across Scopely.
- Challenge traditional game development workflows and help pioneer new approaches to creating games.
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