Game Tech Lead (UE5 / Multiplayer Systems)

New
Sao Paulo, Brazil / Serbia / Almaty / Armenia / Baku / Barcelona / Berlin, Germany / California / Canada / Cyprus / Dubai, United Arab Emirates / Georgia / Istanbul / Montenegro / Kuala LumpurFull-TimeLead
Salary not disclosed
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Job Details

Required Skills
C++Unreal engineNetworking

Requirements

  • Strong expertise in Unreal Engine 5
  • Advanced knowledge of C++ and Blueprints
  • Proven experience building and shipping multiplayer gameplay systems
  • Deep understanding of networking, dedicated servers, and online infrastructure
  • Experience with gameplay architecture and performance optimization
  • Experience integrating game clients with backend platform services (identity, inventory, commerce, matchmaking, social, or similar)
  • Strong technical leadership and mentoring experience
  • Ability to work across engineering, art, and production disciplines
  • Excellent communication and problem-solving skills

Responsibilities

  • Lead the technical implementation of gameplay systems in Unreal Engine 5
  • Architect and maintain multiplayer systems, networking, and server-side gameplay infrastructure
  • Drive engineering best practices, code quality, and long-term technical scalability
  • Optimize runtime performance across gameplay and multiplayer systems
  • Collaborate with technical art and creative teams on integrated production workflows
  • Support cloud-delivered interactive experiences and scalable online environments
  • Mentor engineers and contribute to technical leadership across the project
  • Work closely with production and stakeholders to align technical execution with project goals
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