Technical Game Designer
New
H
High Voltage SoftwareGame Development
MexicoFull-TimeJunior
Salary30,000 - 34,000 MXN per month
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Job Details
- Languages
- English proficiency: B2 or higher required
- Experience
- Minimum one year of game design experience in the game industry. 1–2 years of experience with Unreal Engine 5 in a design or technical design capacity on production quality professional, academic, or personal projects.
- Required Skills
- C#C++Unreal engine
Requirements
- Minimum one year of game design experience in the game industry.
- 1–2 years of experience with Unreal Engine 5 in a design or technical design capacity on production quality professional, academic, or personal projects.
- Proficiency with visual scripting languages, particularly UE Blueprints (1-2 years).
- Proven ability to create functional prototypes.
- Familiar with coding principals including data types, logical operators, functions, and inheritance.
- Strong analytical and creative thinking skills with an in-depth knowledge of gameplay mechanics and how to create engaging experiences for players.
- Technically skilled and capable of working independently in a small team environment as part of a larger team.
- Excellent communication, interpersonal, and organizational skills.
- Ability to communicate effectively and collaborate with others.
- Passion for video games.
Responsibilities
- Designing captivating experiences that push the boundaries and deliver innovative gameplay.
- Leading the implementation of significant gameplay components from beginning to end, using skills such as Blueprint Scripting, Replication, Sequences, and Replays.
- Collaborating closely with design leaders to develop and refine engaging gameplay experiences.
- Employing Unreal Blueprint to execute in-game content.
- Being the go-to person for complex content implementation that challenges current systems or requires significant input from artists, designers, and engineers.
- Iterating, polishing, and balancing gameplay mechanics and systems.
- Advocating for an immersive player experience and crafting compelling user stories.
- Testing and validating your work on target hardware.
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