Technical Game Designer

New
H
High Voltage SoftwareGame Development
MexicoFull-TimeJunior
Salary30,000 - 34,000 MXN per month
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Job Details

Languages
English proficiency: B2 or higher required
Experience
Minimum one year of game design experience in the game industry. 1–2 years of experience with Unreal Engine 5 in a design or technical design capacity on production quality professional, academic, or personal projects.
Required Skills
C#C++Unreal engine

Requirements

  • Minimum one year of game design experience in the game industry.
  • 1–2 years of experience with Unreal Engine 5 in a design or technical design capacity on production quality professional, academic, or personal projects.
  • Proficiency with visual scripting languages, particularly UE Blueprints (1-2 years).
  • Proven ability to create functional prototypes.
  • Familiar with coding principals including data types, logical operators, functions, and inheritance.
  • Strong analytical and creative thinking skills with an in-depth knowledge of gameplay mechanics and how to create engaging experiences for players.
  • Technically skilled and capable of working independently in a small team environment as part of a larger team.
  • Excellent communication, interpersonal, and organizational skills.
  • Ability to communicate effectively and collaborate with others.
  • Passion for video games.

Responsibilities

  • Designing captivating experiences that push the boundaries and deliver innovative gameplay.
  • Leading the implementation of significant gameplay components from beginning to end, using skills such as Blueprint Scripting, Replication, Sequences, and Replays.
  • Collaborating closely with design leaders to develop and refine engaging gameplay experiences.
  • Employing Unreal Blueprint to execute in-game content.
  • Being the go-to person for complex content implementation that challenges current systems or requires significant input from artists, designers, and engineers.
  • Iterating, polishing, and balancing gameplay mechanics and systems.
  • Advocating for an immersive player experience and crafting compelling user stories.
  • Testing and validating your work on target hardware.
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30,000 - 34,000 MXN per month
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