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Staff Game Designer

Posted 4 days agoViewed

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💎 Seniority level: Staff

📍 Location: United States

🏢 Company: Fortis Games👥 251-500PC GamesVideo GamesGaming

🪄 Skills: AgileGame DesignGame DevelopmentProduct ManagementUI DesignUser Experience DesignCross-functional Team LeadershipProduct DevelopmentCommunication SkillsCollaborationMentoringTeamwork

Requirements:
  • A holistic view of game systems and the downstream effects of all design decisions throughout both the product and player lifecycle.
  • A firm understanding of fundamental design principles, metagame systems, game economies, and player psychology that allows you to design from first principles.
  • Ability to articulate the nuances of abstract concepts and how they apply to complex, interrelated systems.
  • Ability to synthesize feedback from team members, user playtests, and other validation efforts into product insights and rapidly iterate on designs.
  • Extensive knowledge of games as a service and live operations – you know what good looks like and can build efficient design processes, workflows, and tooling to enable it.
  • Enthusiasm for directing, mentoring, and otherwise elevating the people around you to do their best work.
  • A natural curiosity and eagerness to learn
Responsibilities:
  • Design core systems in our new games that are critical to their success by:
  • Creating proposals that articulate how these features and systems uphold the game’s design pillars and drive the desired player behaviors
  • Delivering clear, concise, and thorough specifications to cross functional teams responsible for implementing these systems
  • Providing team members with direction on how content should be created, tuned, and live operated within these systems
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