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Senior Game Engineer (Generalist)

Posted 5 days agoViewed

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πŸ’Ž Seniority level: Senior, 8+ years

πŸ“ Location: Finland

πŸ” Industry: Game Development

🏒 Company: Redly Games

⏳ Experience: 8+ years

πŸͺ„ Skills: AgileGame DevelopmentGitC++AlgorithmsData StructuresMobile testingUnreal engineCI/CDJSONScriptingSoftware EngineeringDebugging

Requirements:
  • 8+ years of professional experience in gameplay or systems engineering, with at least one shipped game.
  • Experience in C++ and Unreal Engine (UE4 or UE5).
  • Proven ability to own complex features from concept to launch.
  • Understanding of mobile performance constraints β€” or a strong motivation to learn.
  • Experience using AI-assisted dev tools (e.g., GitHub Copilot, Cursor).
  • Strong communicator with the ability to collaborate across disciplines in a small, agile team.
Responsibilities:
  • Own and implement features β€” including gameplay, meta, UI, and systems, within Unreal Engine.
  • Partner with other engineers to split responsibilities and iterate on features and systems together.
  • Build modular, scalable architecture to support procedural content and future live service expansions.
  • Write clean, performant C++ and Blueprint code β€” balancing speed with long-term maintainability.
  • Optimize client performance for mobile platforms while keeping cross-platform scalability in mind.
  • Debug, polish, and adapt features across a wide range of mobile devices and screen sizes.
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