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Senior/Lead Lighting Artist - 2025 Opportunities (Global)

Posted 15 days agoViewed

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📍 Location: United States, Canada, Australia, EU, United Kingdom, China

🏢 Company: Keywords Studios💰 Post-IPO Equity 11 months ago🫂 Last layoff over 1 year agoAudioVideo GamesDigital MediaContent

🗣️ Languages: English

🪄 Skills: Unreal engineDebugging

Requirements:
  • Proven experience as a Lighting Artist on AAA titles, with at least one shipped game on current-gen hardware or equivalent work demonstrating advanced lighting skills.
  • A strong portfolio showcasing lighting that enhances gameplay, atmosphere, and storytelling.
  • Proficient in Unreal Engine (ideally UE5), including lighting workflows, Blueprint integration, and Time of Day systems.
  • Solid understanding of real-time lighting principles, PBR, HDR, EV values, LUTs, and color grading workflows.
  • Comfortable debugging lighting issues and optimizing for performance.
  • Familiar with photographic lighting concepts (exposure, aperture, shutter speed) and their application in game engines.
  • Strong communication skills and ability to collaborate across disciplines.
Responsibilities:
  • Define and deliver high-quality lighting across game environments, from early concept to final polish.
  • Collaborate with the art director, environment artists, and technical teams to support gameplay, narrative, and mood through lighting.
  • Troubleshoot and resolve lighting issues, ensuring consistent quality, stability, and performance across platforms.
  • Optimise lighting setups to achieve strong visual results without sacrificing frame rate or memory.
  • Use atmospheric elements like fog, volumetrics, and light probes to enhance immersion and tone.
  • Maintain and document lighting workflows and standards to support team-wide consistency.
  • Manage and mentor lighting artists, providing feedback, guidance, and support.
  • Contribute as a key team member and support junior artists through mentorship and example.
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