Ravenwake Games

Private Company
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Open Positions6

Remote ( within BC, Canada)Full-TimeVideo gamesPosted
  • Collaborate with Gameplay Designers, Engineers, and Artists to develop and implement new game features.
  • Design and build prototypes and proof-of-concept experiences to explore gameplay ideas.
  • Establish and document initial pipelines for full production use.
  • Balance product goals, technical trade-offs, player experience, and timelines when scoping and delivering features.
  • Review and improve art-team pipelines and workflows for environment creation and asset integration.
  • Help artists troubleshoot and resolve integration or performance issues.
  • Train and mentor artists in tools and workflows.
  • Participate in planning and reviews, advocate for technical awareness, and help shape project direction.
Game DevelopmentC++Unreal engine
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