- Contribute directly to Mesa and the Linux DRM subsystem, writing Vulkan driver code for the mainline.
- Debug GPU behavior, reverse engineer hardware quirks, and fix rendering issues.
- Participate in open-source community code reviews and represent Collabora at conferences.
- Translate hardware vendor and client requirements into upstream-compatible solutions.
- Balance upstream correctness with hardware bring-up timelines and performance targets.
- Advise product teams on driver and GPU architecture decisions.
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