BeamNG GmbH

About us Our journey began in 2013 and we've continued to expand as an independent studio since then

Private Company
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Open Positions5

Germany. United States. United Kingdom. Poland. India. RomaniaFull-TimeGame DevelopmentPosted
  • Immerse yourself in our proprietary C++ game engine and renderer, improving its internals.
  • Work across our graphics backends, including DirectX 11, DirectX 12, Vulkan, and console APIs, ensuring consistency and performance.
  • Implement and improve rendering features end to end.
  • Optimize GPU and CPU frame time and memory usage.
  • Write simple, maintainable code designed for long-term sustainability.
  • Investigate and resolve GPU vendor-, driver-, and hardware-specific issues.
  • Work closely with artists and technical artists to turn visual goals into real-time experiences.
C++
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About BeamNG GmbH

About us Our journey began in 2013 and we've continued to expand as an independent studio since then. We are a team of over 70 employees of 26 nationalities with a headquarters in Bremen, Germany, and we are always on the lookout for expert talent to join us! We consider our employees to be our most valuable assets, and all of them play a vital role in helping us establish and nurture the company's culture and values. We are a guild of innovators, artists, engineers, and designers, who appreciate and embrace the diversity of our perspectives and know-how to apply them to grow together as a community and foster a healthy work environment. Together, we are building a safe and inclusive atmosphere, with transparent processes to amplify individuality, empathy, respect, creativity, and continuous learning for all employees. Regardless of your identity or background, we would be happy to welcome your application if you feel inspired and want to become a part of our team!

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