Senior Director of Experience Design
New
A
AmmortalWellness technology
Remote (US)Full-TimeDirector
Salary$165,000 - $190,000
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Job Details
- Experience
- 12+ years in product, interaction, or experience design, including 5+ years leading design teams
- Required Skills
- Figma
Requirements
- Bring 12+ years of experience in product, interaction, or experience design.
- Have 5+ years of experience leading design teams.
- Provide a portfolio of shipped work spanning hardware and software, or physical and digital experiences.
- Have experience building and scaling a design system across multiple products or surfaces.
- Have a track record of leading both in-house designers and external partners or agencies.
- Have experience working closely with brand and marketing teams.
- Use Figma, including shared libraries and design system management.
- Have experience with interactive prototyping tools such as ProtoPie or Framer, or similar.
- Know design-to-engineering handoff and specification practices.
- Have experience with qualitative and usability research methods.
- Preferred: experience with touchscreen, embedded, or HMI interface design; voice, audio, or lighting as interface elements; motion design; Webflow or Shopify; AI-assisted design and research tools; Linear and Notion.
- Preferred: experience in consumer hardware, wellness, health technology, or hospitality; industrial design or physical products; immersive or sensory environments; operator tools; or growing a design team through Series A and beyond.
Responsibilities
- Define the end-to-end Ammortal experience and translate it into principles, priorities, and a design roadmap with Product and Engineering.
- Lead design for interfaces used with the Chamber, including on-Chamber controls, the kiosk, in-session guidance, and partner and guest apps and tools.
- Build and own a unified design system spanning the Chamber, software, and ammortal.com.
- Partner with Marketing and other teams to keep the website, product, and session room experience coherent.
- Lead, grow, and mentor the internal design team, including interaction design.
- Direct external design partners and agencies through clear briefs and quality standards.
- Build a research practice that involves guests, partners, and staff in major product decisions.
- Set reviews, specifications, and standards that carry design intent through to shipped quality.
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