Senior Environment Technical Artist
New
R
Ravenwake GamesVideo games
Remote ( within BC, Canada)Full-TimeSenior
Salary110,000 - 130,000 CAD per year
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Job Details
- Experience
- You've worked as an Environment Technical Artist on at least one shipped game or product.
- Required Skills
- C++Unreal engine
Requirements
- Have worked as an Environment Technical Artist on at least one shipped game or product.
- Have shipped a project in Unreal Engine as a technical artist.
- Have a proven track record of designing pipelines and workflows that empower artists and improve production efficiency.
- Be comfortable contributing across prototyping and production.
- Bonus: Proficiency with C++ programming in Unreal Engine.
- Bonus: Background in cozy, simulation, or multiplayer game development.
- Bonus: Experience working in early-stage game development or small, agile studios.
- Bonus: Experience working with Nanite and Lumen in Unreal Engine.
Responsibilities
- Collaborate with Gameplay Designers, Engineers, and Artists to develop and implement new game features.
- Design and build prototypes and proof-of-concept experiences to explore gameplay ideas.
- Establish and document initial pipelines that can be scaled and refined for full production use.
- Balance product goals, technical trade-offs, player experience, and timelines when scoping and delivering features.
- Review and improve art-team pipelines and workflows for environment creation and asset integration.
- Support artists by troubleshooting and resolving integration or performance issues.
- Train and mentor artists in new tools and workflows.
- Participate in planning and reviews, advocate for technical awareness, and help shape the project's strategic direction.
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