Senior Environment Technical Artist

New
R
Ravenwake GamesVideo games
Remote ( within BC, Canada)Full-TimeSenior
Salary110,000 - 130,000 CAD per year
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Job Details

Experience
You've worked as an Environment Technical Artist on at least one shipped game or product.
Required Skills
C++Unreal engine

Requirements

  • Have worked as an Environment Technical Artist on at least one shipped game or product.
  • Have shipped a project in Unreal Engine as a technical artist.
  • Have a proven track record of designing pipelines and workflows that empower artists and improve production efficiency.
  • Be comfortable contributing across prototyping and production.
  • Bonus: Proficiency with C++ programming in Unreal Engine.
  • Bonus: Background in cozy, simulation, or multiplayer game development.
  • Bonus: Experience working in early-stage game development or small, agile studios.
  • Bonus: Experience working with Nanite and Lumen in Unreal Engine.

Responsibilities

  • Collaborate with Gameplay Designers, Engineers, and Artists to develop and implement new game features.
  • Design and build prototypes and proof-of-concept experiences to explore gameplay ideas.
  • Establish and document initial pipelines that can be scaled and refined for full production use.
  • Balance product goals, technical trade-offs, player experience, and timelines when scoping and delivering features.
  • Review and improve art-team pipelines and workflows for environment creation and asset integration.
  • Support artists by troubleshooting and resolving integration or performance issues.
  • Train and mentor artists in new tools and workflows.
  • Participate in planning and reviews, advocate for technical awareness, and help shape the project's strategic direction.
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110,000 - 130,000 CAD per year
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