Lead UX/UI Designer
New
P
Prism StudioGame development
Remote (Europe), CET ± 2 hoursFull-TimeLead
Salary not disclosed
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Job Details
- Experience
- 5+ years of experience in game UI/UX design
- Required Skills
- FigmaJiraUnreal engineConfluence
Requirements
- Have 5+ years of experience in game UI/UX design, including at least one shipped PC or console title.
- Provide a strong portfolio of PC/console game UI work (not mobile), demonstrating systems-level thinking and polished visual execution.
- Have deep knowledge of UI design principles, information hierarchy and usability, especially for real-time, action-heavy games.
- Have hands-on experience implementing UI in Unreal Engine; UMG/Common UI is preferred.
- Expertly use design and prototyping tools such as Figma, Miro, Axure, Adobe XD or similar.
- Have experience building and maintaining a UI design system or style guide.
- Be able to guide and mentor designers and give clear, constructive feedback.
- Have strong communication and documentation skills and confidence presenting and defending design decisions to stakeholders.
- Be comfortable with Jira, Confluence and Google Workspace.
- Be self-driven and organized, able to work in a remote, self-managing team.
- Be based in or near the Central European time zone (CET ± 2 hours).
Responsibilities
- Define and maintain Heptic Arena's player UX, UI visual language and design system.
- Lead UI/UX across the player journey, including front end, HUD, menus, progression, store, social features and onboarding.
- Design and deliver wireframes, user flows, screen maps, mockups and final UI assets from concept through polish.
- Work with Game Design and Engineering on Unreal Engine implementation and resolve UX trade-offs and technical constraints.
- Use playtest feedback, analytics and A/B testing to identify UX problems and iterate on solutions.
- Mentor junior designers and freelancers through design reviews, feedback and clear briefs.
- Estimate, plan and prioritize UX/UI work with Production, and create and distribute tasks in Jira.
- Maintain UX/UI documentation in Confluence as the team's single source of truth.
- Establish review and QA processes to ensure implemented UI meets quality, consistency and accessibility standards.
- Represent UI/UX in leadership and cross-discipline discussions and advocate for the player's experience.
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