Staff Computational Geometry Engineer

New
M
MimoLabsCAD software
Remote across the USFull-TimeStaff
Salary$170K–$220K base and equity
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Job Details

Experience
6+ years in computational geometry, CAD kernel or geometry-processing development
Required Skills
PythonC++

Requirements

  • Have 6+ years in computational geometry, CAD kernel, or geometry-processing development, with work to show.
  • Bring B-rep kernel depth, including kernel internals and underlying mathematics; experience with Parasolid, ACIS, or an equivalent is specified.
  • Have experience with implicit modeling and signed distance fields, including conversion between implicit, B-rep, and mesh representations.
  • Know computational geometry on meshes, including booleans, watertight repair, remeshing, collision, and robust predicates.
  • Have finite-element analysis or equivalent physics-based verification experience, including meshing for analysis and solver integration, in production or research.
  • Use Python and C++.
  • Have shipped production geometry software or published geometry research.
  • Topology optimization and physics-driven generative design are strong pluses.
  • Rust is a strong plus.
  • Experience with feature trees, history-based modeling internals, or feature recognition on B-rep is beneficial.
  • Experience with 2D constraint solvers is beneficial.
  • Additive or subtractive manufacturing process knowledge, slicing, toolpaths, or design for manufacturing is beneficial.
  • GPU geometry using CUDA or OpenCL, differentiable geometry, and contributions to open-source geometry kernels or libraries are beneficial.

Responsibilities

  • Build methods that generate manufacturable CAD from intent across B-rep, implicit, and mesh representations.
  • Integrate meshing, finite-element analysis, and physics-based verification into geometry generation.
  • Build pipelines and tools to analyze CAD and mesh files, including feature and tolerance extraction, manufacturability checks, and repair to watertight.
  • Own exact geometry interchange and assemblies across STEP, IGES, 3MF, and mesh formats, including joints, motion, and collision.
  • Research computational geometry methods, prototype promising approaches, and write recommendations on what to build next.
  • Set conventions for tolerances, performance, and correctness.
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$170K–$220K base and equity
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