Regular Gameplay Engineer (Mid Level)

New
E
Escape VelocityVideo games
Location: United States, Canada, Spain, United Kingdom, Czech RepublicFull-TimeMiddle
Salary not disclosed
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Job Details

Required Skills
Game DevelopmentC++Unreal engine

Requirements

  • Have professional game development experience and experience shipping AAA titles.
  • Have experience using Unreal Engine 4/5.
  • Demonstrate strong C++ skills.
  • Be able to code and architect gameplay mechanics and tools.
  • Have strong math skills.
  • Bring a keen analytical mind and strong problem-solving skills.
  • Be well versed in games and able to articulate strengths and weaknesses in existing game design.
  • Demonstrate excellent communication and interpersonal skills.
  • Be self-motivated, have a strong work ethic, and be able to work independently.
  • Bring creativity in problem-solving and an ability to consider alternatives to established solutions.

Responsibilities

  • Contribute to the design of gameplay systems.
  • Develop, modify, and debug gameplay software in script and C/C++.
  • Deploy, optimize, and test gameplay software on PC.
  • Collaborate with internal art, design, animation, audio, and QA departments.
  • Document software and features for internal and external teams.
  • Participate in the code review process.
  • Work with Design, Animation, and Audio to create gameplay experiences and own large gameplay features.
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