Senior Game Designer

J
JobgetherMobile gaming
Based in BelgiumFull-TimeSenior
Salary not disclosed
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Job Details

Required Skills
Game Design

Requirements

  • Demonstrable game or content design experience, ideally in live, hero-driven, character-focused mobile or free-to-play games.
  • Strong understanding of game systems, game balance, player motivation, and free-to-play mechanics.
  • Hands-on experience with Unity and relevant internal game content tools.
  • Ability to use data, player feedback, and gameplay outcomes to refine designs.
  • Ability to communicate complex design concepts clearly and influence stakeholders using evidence-based reasoning.
  • Strong prioritization skills and an impact-focused approach.
  • A willingness to experiment, learn from failure, and iterate quickly.
  • Collaborative attitude, openness to feedback, and willingness to support teammates.
  • Structured approach to setting and communicating specific, measurable, actionable, relevant, and time-bound objectives.
  • Deep passion for mobile games and interest in creating compelling player experiences.
  • Experience designing live-operations calendars or working with external art or development partners is desirable; Transformers knowledge is a plus.

Responsibilities

  • Own complex feature and content design, from high-level concepts through final data implementation.
  • Architect and implement gameplay systems that support player experiences and long-term engagement.
  • Analyze and refine the game economy, gameplay loops, and combat meta.
  • Use player data, feedback, and forecasting to evaluate designs and guide iterative improvements.
  • Create design documentation explaining proposed features, mechanics, and expected outcomes.
  • Present design concepts to stakeholders and support product decisions with data and player insights.
  • Collaborate with production, art, engineering, and external partners to scope and deliver content.
  • Provide peer feedback and share knowledge of Unity tools, balance methods, and live-game optimization.
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