Graphics AI Software Engineer

P
Plain ConceptsAI graphics
Workable workplace: remote; Workable locations: SpainFull-Time
Salary not disclosed
Apply NowOpens the employer's application page

Job Details

Languages
Basic proficiency in English; ability to engage effectively in discussions with an international, English-speaking team
Required Skills
PythonMachine LearningPyTorchC#TensorflowDeep LearningMLOpsComputer Vision

Requirements

  • Have basic experience with Python for AI development.
  • Have basic experience with C# for graphics programming.
  • Be familiar with 3D graphics concepts such as vectors, matrices, and coordinate systems.
  • Have familiarity with machine learning, deep learning, or computer vision concepts.
  • Have basic proficiency in English for discussions with an international team.
  • Be interested in 3D engines such as Unity or Unreal.
  • Be comfortable trying ideas through rapid prototyping and disciplined software development practices.
  • Be interested in cloud platforms such as Azure, AWS, or GCP and MLOps practices.
  • Be willing to learn AI tools and frameworks such as PyTorch or TensorFlow.

Responsibilities

  • Collaborate with research and applied engineering teams on multiple projects.
  • Explore, design, and implement AI solutions focused on computer vision, 3D rendering, and spatial computing.
  • Develop and deploy AI techniques in Desktop, Web, VR, and AR applications using the Evergine graphics engine.
  • Integrate and develop AI models and techniques, including NeRF, Gaussian Splatting, Point Cloud processing, SAMv2, GroundingDINO, and FlorenceV2.
  • Design and integrate machine learning, deep learning, and computer vision frameworks for AI-driven 3D applications.
  • Create algorithms and optimize machine learning models for performance and scalability.
  • Work with multidisciplinary teams using AGILE methodologies.
View Full Description & ApplyYou'll be redirected to the employer's site
View details
Apply Now