Senior Technical Artist
B
Blackbird InteractiveGame Development
Only able to hire candidates who are legally eligible to work in Canada and reside within CanadaContractSenior
Salary120,000 - 155,000 CAD per year
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Job Details
- Required Skills
- PythonC#C++Unreal engine
Requirements
- Strong understanding of real-time content development and game art pipelines
- Technical proficiency in one or more art disciplines (e.g., animation, modeling, texturing, or VFX), with a solid understanding of how they interact within a game engine
- Professional experience working in Unreal Engine 5
- Experience with procedural workflows and content creation using tools such as Unreal Engine PCG and Houdini
- Experience supporting or developing production tools and workflows
- Experience working with DCC tools such as Maya
- Programming or scripting experience using C++, C#, Python, or a similar language
- Understanding of asset management and version control practices
- Strong problem-solving skills, curiosity, and a collaborative mindset
Responsibilities
- Act as a bridge between Art, Engineering, and the game engine, helping teams communicate effectively and solve cross-disciplinary problems
- Support artists with art-to-engine integration, including asset setup, debugging, and optimization
- Design, build, and maintain tools, scripts, and workflows that improve artist productivity and content quality
- Collaborate with artists across animation, modeling, texturing, shaders, VFX, and other real-time content disciplines
- Identify visual and performance issues and develop high-quality solutions within technical constraints
- Contribute to the development and maintenance of procedural tools, art pipelines, and production processes
- Create clear, concise documentation for tools, workflows, and pipelines
- Take ownership of technical challenges, work with minimal supervision, and proactively identify opportunities for improvement
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