Marketing Video Artist (freelance)
H
HomaMobile Gaming
France; we primarily hire within European time zones (UTC to UTC+3), UTC to UTC+3ContractMiddle
Salary not disclosed
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Job Details
- Experience
- 2–3+ years
- Required Skills
- Blender
Requirements
- 2–3+ years of experience as a Marketing Video Artist, Motion Designer, or similar role.
- Experience ideally within mobile gaming or performance-driven ad creative production.
- Strong hands-on motion design skills across both 2D and 3D.
- Advanced proficiency in After Effects.
- Working knowledge of Unity and/or Blender.
- Solid animation fundamentals with a strong understanding of composition, color theory, animation principles, pacing, and a sharp visual eye.
- Solution-oriented mindset comfortable making the most of existing assets without a perfect brief.
- Autonomy and good creative judgment in navigating ambiguity and making informed decisions with limited feedback.
- Strong team mindset to work in close, regular contact with the Live Portfolio team.
Responsibilities
- Refresh and reinvent existing creatives through art revamps, new hooks, storytelling approaches, and trend-driven iterations.
- Master the first three seconds by understanding what captures attention and continuously testing stronger hooks.
- Bring multiple creative directions to the table, giving the team meaningful options to react to, test, and develop.
- Benchmark relentlessly against top-performing creatives in the genre and stay ahead of emerging visual and creative trends.
- Own high-quality video production end-to-end, creating compelling assets across both 2D and 3D.
- Apply strong visual storytelling through composition, color, animation, pacing, staging, and overall art direction.
- Work within a structured, iterative creative roadmap, continuously incorporating UA performance data and learnings to improve future production.
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