Technical Designer - Talent Pipeline

New
F
Forgotten EmpiresGame Development
While this position is being offered on a remote basis, we are only able to consider applicants who are currently located within Europe, EU time zones requiredContractMiddle
Salary not disclosed
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Job Details

Languages
B2 English level – conversational and written.
Experience
2+ years of game design experience in the industry
Required Skills
Game DesignUnreal enginePrototyping

Requirements

  • 2+ years of game design experience in the industry, working with Unreal Engine 5 in a design or tech design capacity.
  • Proficiency in visual scripting languages, particularly UE Blueprints (with at least 2 years of experience).
  • Proven ability to create functional prototypes.
  • Strong communication skills in conveying your vision with other stakeholders on the team.
  • Ability to adhere to design guidelines and write design documentation.
  • Ability to balance design ambition within production constraints and meet deadlines.
  • Ability to interpret and integrate constructive feedback.
  • Self-motivated and proactive in identifying design and technical issues.
  • Experience working in a team environment.
  • B2 English level – conversational and written.

Responsibilities

  • Design strong gameplay, narrative, and mechanical elements to create a full game experience.
  • Design captivating experiences that push the boundaries and deliver innovative gameplay.
  • Lead the implementation of important gameplay components from beginning to end, utilizing skills in general Blueprint scripting, Sequencer, and other UE systems.
  • Collaborate closely with design leaders to develop and refine engaging gameplay experiences.
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