Roblox Environmental Artist
S
Sawhorse ProductionsCreative Studio
Los Angeles, California, United States, PST core hours M-F 9:00 AM - 6:00 PMContractMiddle
Salary30 - 45 USD per hour
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Job Details
- Experience
- 4+ years
- Required Skills
- Blender
Requirements
- 4+ years in 3D environment design, with a strong portfolio showing completed Roblox projects.
- Proficient with Roblox Studio and building workflows.
- Familiarity with optimization techniques such as StreamingEnabled and low-poly design.
- Skilled in 3D software like Blender, Maya, or equivalent, with the ability to export FBX files compatible with Roblox.
- Solid grasp of lighting, composition, and layout.
- Ability to troubleshoot integration or performance issues.
- Understanding of how visual design impacts player experience and gameplay flow.
- Strong verbal and written communication skills for presenting in meetings and cross-functional collaboration.
Responsibilities
- Conceptualize and design visually rich 3D environments that align with the game’s aesthetic and narrative goals.
- Create immersive, seamless game worlds with strong environmental storytelling and cohesive gameplay flow.
- Collaborate with the 3D team to build landscapes, props, structures, and environmental assets optimized for Roblox.
- Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency.
- Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and gameplay interaction.
- Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into creative output.
- Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
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