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Freelance Level Designer

Posted 26 days agoViewed

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💎 Seniority level: Junior, 2 years

📍 Location: Georgia, Armenia, Cyprus, Serbia

💸 Salary: 18.0 EUR per hour

🏢 Company: ZeptoLab

⏳ Experience: 2 years

🪄 Skills: Data AnalysisGame DesignCommunication SkillsAnalytical SkillsCollaboration

Requirements:
  • At least 2 years of experience as a Level/Core Gameplay Designer in mobile PvP or PvE games.
  • Strong understanding of level design principles, particularly for top-down action/shooter games.
  • Ability to balance maps for a variety of playstyles, weapons, and characters.
  • Proficiency with level design tools.
  • Basic data analysis skills, including the ability to formulate and test hypotheses using game metrics.
  • Strong communication skills, initiative, the ability to advocate for design decisions, and a collaborative, open-minded approach to feedback.
Responsibilities:
  • Design new Bullet Echo maps from concept to final version.
  • Improve existing levels by identifying areas of improvement and optimizing them to align with current game dynamics.
  • Play Bullet Echo regularly to fully understand game mechanics, objectives, and player behavior in combat.
  • Use in-game analytics, behavioral data, and player feedback to develop and propose ideas that enhance core gameplay.
  • Collaborate closely with a multidisciplinary development team (game designers, analysts, artists, programmers, etc.) at all stages of the process, from concept to release.
  • Engage with the gaming community: analyze player feedback, identify pain points, and gather suggestions to improve maps and gameplay.
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