- Build plugins and exporters inside tools including Substance, Maya, Blender, Houdini, Unity, and Unreal.
- Build integrations into customer platforms such as asset management systems, content management systems, and web/SaaS destinations.
- Own each integration end-to-end from scoping and building to packaging, release, documentation, and support.
- Extend the shared integration framework to streamline the development of new integrations.
- Maintain asset fidelity across the pipeline, including managing USD, material attributes, scene scaling, and color spaces.
- Collaborate with partner platforms, SDKs, and APIs to overcome integration constraints.
- Write documentation and sample code for external developers and artists.
- Partner with product engineering teams to integrate systems cleanly.
- Work directly with DCC and platform vendors on joint integrations.
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