- Design and build interactive vector animation systems in Rive, including state machines, pointer/touch listeners, bone-driven elements, data binding, and real-time responsiveness
- Create premium motion graphics and video assets in After Effects with perfect transparency, reversible timelines, loopable sequences, and web-optimized exports (ProRes 4444, WebM, etc.)
- Develop minimalist line-art animations that gradually transition into more organic, life-like motion while maintaining a cohesive visual language
- Build cursor- and touch-responsive interactions (subtle repulsion, attraction, sway, micro-movements) that feel natural and delightful
- Design and optimize multi-layer experiences that combine breathing backgrounds, transparent video, and interactive vector overlays running at 60 fps with no visual conflicts
- Establish motion design systems that work beautifully in both light and dark modes, using a restrained grayscale palette with one consistent accent color
- Collaborate daily with front-end developers on integration, event handling, responsive behavior, and performance tuning within Angular components
- Optimize all deliverables for file size, load speed, and cross-device performance (desktop, tablet, mobile touch)
- Provide clean, well-documented source files, export settings, and technical guidance so the engineering team can implement without friction
- Contribute strategic input on how motion can improve user engagement, brand perception, and conversion on key marketing pages
Adobe IllustratorFigmaAngular