Senior Rendering Engineer
C
CD PROJEKT REDVideo games
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maine, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.Full-TimeSenior
Salary118,800 - 217,800 USD per year
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Job Details
- Experience
- 7+ years of industry experience.
- Required Skills
- C++Unreal engine
Requirements
- Bring 7+ years of industry experience.
- Have experience working on AAA console titles, particularly with Unreal Engine.
- Be fluent in C++ with in-depth graphics programming experience.
- Have professional knowledge of Unreal Engine 5 or an equivalent custom in-house engine.
- Have extensive knowledge of modern rendering techniques and current GPU/CPU architecture.
- Have comprehensive multithreaded programming experience.
- Have experience with one or more low-level graphics APIs, such as DirectX 12, Vulkan, or a console API.
- Have thorough experience with at least one graphics debugging tool, such as RenderDoc, Pix, or a console-specific tool.
- Demonstrate the ability to profile and optimize performance at a low level.
- A shipped Unreal-based project is a nice to have.
- Working knowledge of Unreal Engine 5 rendering technologies such as Nanite, Lumen, or Niagara is a nice to have.
- Experience resolving GPU hangs and crashes, working with Unreal Groom or similar hair-strand systems, or real-time hardware-based ray tracing is a nice to have.
Responsibilities
- Maintain, debug, and enhance existing graphics systems to improve performance and memory utilization.
- Work with engineers and content teams to develop rendering solutions for a large-scale, open-world environment.
- Help art teams bring characters and the game world to life using rendering expertise.
- Optimize runtime performance and memory utilization across CPU and GPU.
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