2D UI Artist

New
J
JobgetherGame development
Our partner is looking for a 2D UI Artist based in Italy., Core collaboration hours of approximately 10:00–16:00 CET.ContractMiddle
Salary not disclosed
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Job Details

Experience
At least 3 years of professional experience as a 2D Artist or UI Artist
Required Skills
Adobe PhotoshopUnreal engine

Requirements

  • Have at least 3 years of professional experience as a 2D Artist or UI Artist, focused on game iconography, small props, or comparable assets.
  • Demonstrate advanced proficiency with digital art and painting software such as Adobe Photoshop, Affinity, Procreate, or similar tools.
  • Understand rendering, colour theory, composition, and visual hierarchy.
  • Be able to design artwork that remains readable at small UI sizes.
  • Understand game UI production, including sprite sheets, asset optimization, texture compression, and engine implementation.
  • Have experience working with Unreal Engine; experience is highly desirable.
  • Demonstrate the ability to match established visual styles and art direction across assets.
  • Provide a portfolio showcasing professional-quality game UI artwork, iconography, rendering skills, and stylistic versatility.
  • Be able to collaborate with designers and artists, incorporate feedback, and iterate quickly.
  • Work independently in a fully remote environment and manage priorities within flexible working arrangements.
  • Be available to start immediately and commit to a four-month freelance engagement.
  • Be available during core collaboration hours of approximately 10:00–16:00 CET.

Responsibilities

  • Design and render 2D game icons for items, weapons, abilities, resources, and other gameplay elements.
  • Take artwork from rough thumbnail concepts and visual exploration through polished, production-ready assets.
  • Follow established art direction, visual guidelines, colour palettes, and style references.
  • Maintain visual hierarchy, consistency, and readability across game iconography and interface assets.
  • Export, optimize, and prepare 2D assets for use in the game engine.
  • Integrate finalized assets into Unreal Engine 5, including setup and implementation.
  • Manage sprite sheets, UI layouts, texture compression, and other technical considerations for in-game performance.
  • Collaborate with UX designers, game designers, and UI leadership on interface artwork.
  • Iterate on assets using playtesting results, usability insights, and player feedback.
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