Senior Graphics Programmer
P
Play MagicVideo games
Mexico or remote; Source API remote eligibility restrictions: MexicoFull-TimeSenior
Salary not disclosed
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Job Details
- Experience
- 3+ years experience at a professional video game company
- Required Skills
- Unreal engine
Requirements
- Have 3+ years of experience at a professional video game company.
- Have at least one shipped game title in a rendering role.
- Hold a Bachelor’s Degree in Computer Science or a similar discipline, or have equivalent work experience.
- Have solid experience with shader languages, graphics APIs, and debugging tools.
- Have experience with GPU/CPU profiling and optimization techniques.
- Be familiar with Physically Based Rendering and related concepts.
- Demonstrate solid proficiency in C/C++, including refactoring, optimization, and testing.
- Have experience with DirectX 11, OpenGL 4.0, or Vulkan.
- Be confident researching and prototyping new technologies.
- Demonstrate strong problem-solving and analytical skills.
- Advanced ray tracing knowledge, Unreal Engine experience, VR or modern console platform experience, and familiarity with Plastic SCM, Perforce, or other modern SCM practices are bonus qualifications.
Responsibilities
- Design and implement scalable, performant, and maintainable graphics solutions.
- Write clean, professional, and maintainable code.
- Profile, optimize, and enhance rendering, lighting, shaders, shadows, scene management, and other graphics technologies.
- Schedule tasks accurately and complete them on time in line with milestones and deadlines.
- Collaborate with team members across Art, Design, and Production.
- Expand existing projects for new hardware or devices when required.
- Proactively troubleshoot performance and stability issues.
- Identify bugs and issues and suggest solutions.
- Work with Quality Assurance to ensure product quality.
- Contribute game design ideas and implement proofs of concept.
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