Game Designer

P
PixionMobile Gaming
Europe, EU working hours from +3h UTC / -3h UTC; core hours of 9:30am UTC/BST to 4pm UTC/BST.Full-TimeMiddle
Salary not disclosed
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Job Details

Experience
At least three years
Required Skills
Data AnalysisGame Design

Requirements

  • At least three years of experience as a game designer.
  • Experience in midcore and mobile free-to-play titles.
  • Proven experience working on at least one scaled free-to-play mobile game in the liveops stage.
  • Proficiency designing, documenting, and shipping systems focused on progression, economy, and monetization.
  • Strong data analysis skills with experience creating hypotheses and measuring experimental results.
  • Experience with Unity for playtesting and balancing.
  • Passion for mobile games across multiple genres.
  • Comfortable working with loot box mechanics.
  • Ability to work within core hours of 9:30am UTC/BST to 4pm UTC/BST.

Responsibilities

  • Design in-game systems to shape player progression, retention, and monetization.
  • Balance the game economy to ensure both player satisfaction and free-to-play financial performance.
  • Collaborate with the product team on virtual bundles, pricing, and in-app purchase strategy.
  • Own the direction, planning, and liveops balancing for seasonal game updates.
  • Analyze core KPIs to recommend optimizations and pitch new features with ROI analysis.
  • Utilize Unity to playtest, balance, and iterate on features and content.
  • Monitor player behavior and feedback to improve live content.
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