Game Designer
P
PixionMobile Gaming
Europe, EU working hours from +3h UTC / -3h UTC; core hours of 9:30am UTC/BST to 4pm UTC/BST.Full-TimeMiddle
Salary not disclosed
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Job Details
- Experience
- At least three years
- Required Skills
- Data AnalysisGame Design
Requirements
- At least three years of experience as a game designer.
- Experience in midcore and mobile free-to-play titles.
- Proven experience working on at least one scaled free-to-play mobile game in the liveops stage.
- Proficiency designing, documenting, and shipping systems focused on progression, economy, and monetization.
- Strong data analysis skills with experience creating hypotheses and measuring experimental results.
- Experience with Unity for playtesting and balancing.
- Passion for mobile games across multiple genres.
- Comfortable working with loot box mechanics.
- Ability to work within core hours of 9:30am UTC/BST to 4pm UTC/BST.
Responsibilities
- Design in-game systems to shape player progression, retention, and monetization.
- Balance the game economy to ensure both player satisfaction and free-to-play financial performance.
- Collaborate with the product team on virtual bundles, pricing, and in-app purchase strategy.
- Own the direction, planning, and liveops balancing for seasonal game updates.
- Analyze core KPIs to recommend optimizations and pitch new features with ROI analysis.
- Utilize Unity to playtest, balance, and iterate on features and content.
- Monitor player behavior and feedback to improve live content.
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